Abstractions- Intuitive and non-narrative, they maintain a slight degree of motion not like animation. The vocabulary of elements that have been used are thought of as parts like those found in erector sets, legos or machines. These parts are tinkered with into the various apparatus constructions you see. I have a tremendous interest in engineers and their ability to take parts, tools and knowledge to develop and create functional things of value. The film projector is an item I find to be as interesting as the film or the art form. This sadly is true in many instances though the projector has fallen to the wayside as an antiquated piece of technology. For sake of point, the projector if it were to cease it's harmonious operation you would not have the film. I think of machines, engines, stock material, distribution, warehousing, manufacturing, production, not always in this order. The ideas they generate help in translating my experiences into a painting language.
I am interested in living a kind of pre-industrial revolution life style of the singular artist in the studio. Then again I like Andy's factory. How does does human experience of time and space change through the machine and info-tech ages into 21st century culture? There are indeed numerous connections that can be traced back into history many strong comparisons but what for the mutations of both individual and cultural value systems? Our sense of time, space and data is drastically altered from those of old, and this is what shapes our reality today. We are different people with the same internal hardware but with different external pressures. If we were cars, we'd be scrapped for better models by now. So much for intelligent designers tinkering the universe into harmony. Someone somewhere along the way through a fatty wrench into the machine if there ever was one to throw.
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